Angle Shot
Controls
About this game
Angle Shot is a quiet classic-style artillery game in lithappy's soft palette. A small blue cannon sits on the left side of the screen, three glowing yellow targets float at varying heights on the right, and you have three shots per level to hit them all. Drag the sliders to dial in angle (5 to 85 degrees) and launch power (20 to 100 percent), then send a projectile arcing across the field under gravity. A faint dotted preview line shows where the shot would land before you fire, so practising is part of the game. From level three onward a steady wind kicks in and bends every trajectory horizontally - read the arrow and compensate. Clear all three targets and the next level brings smaller targets at trickier positions; miss with all three shots and the run ends. Your highest cleared level is saved between sessions. Hard to drop once you start dialling in.
Tips & tricks
- Use the preview line as practice - move the sliders without firing to feel angle vs power tradeoffs.
- Steeper angles (65 to 80) drop straight onto targets close in; flatter angles (25 to 40) carry farther.
- Wind needs constant compensation. If the wind blows right, aim slightly left of the target.
- Save your best-aimed shot for the hardest target on the level - easy targets often forgive sloppy power.
- When stuck, try minimum power with maximum angle; mortar drops are surprising and sneak past obstacles.
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